However, if you raid needs them to swap then make them swap. As a result of this a large amount of DPS focus is required for these.Įvery DPS should be hitting these when they spawn with the exception of Arcane Mages who will lose too much damage from target swapping. Ideally you would want to skip the 4th tick of damage as well. These happen every 5 seconds from spawning meaning you have ~24 seconds to kill it. Lust & Pot on pull and second pot when CDs are back in the last phase.įrostbreath Arachnids need to die before the 5th tick of damage. In this Phase Sennarth keeps Chilling Blast and continue to spawn Caustic Spiderlings.ĭetailed below are changes to your approach for the encounter on Mythic from Heroic. Sennarth can target the other tank if you are out of range! Climbing Phase Make sure you stay in range of the boss and don't accidentally refresh your Web Blast stacks. You shouldn't need cooldowns on these until phase 3, a simple HoT ramp should cover the raid for the most part. The main pieces of burst damage on this encounter are the push/pulls and Chilling Blast. Start each phase either in the middle of the platform or to the left and slowly make your way across to avoid cluttering the room with webs and ice. You know Sennarth will always climb to your left (facing the middle of the room). This lines up very well for Devastation Evokers so let them handle it and the rest of the raid DoTs them up and focus on the boss. This should be tanked as close to the boss as possible to maximise on passive cleave damage.Ĭaustic Spiderlings spawn every 30 seconds. You can even avoid it completely with enough DPS! DPS ManagementĭPS players need to focus down the Frostbreath Arachnid as soon as it spawns. The more damage you do to Sennarth earlier in the fight, the shorter the final burn will be. Tank Damage Profileīloodlust is best used on the pull. Permafrost - The ground below is now covered in Permafrost which deals stacking Frost damage every second whilst standing in it. Pervasive Cold - This buff is applied to the boss this phase which causes the raid to take 10% more Frost damage per tick until she dies. Glacial Plume - This creates knockback bombs on the ground at the location of every Chilling Blast circle. Move close or get Sticky Webbing to avoid falling off the platform. Repelling Burst - This will push you away from the boss. Sticky Webbing will spawn at their locations, and nearby players will be Wrapped in Webs. Suffocating Webs - At the end of the 6 second debuff the players targeted will now be knocked away. Chilling Blast now creates a Glacial Plume when it expires.Enveloping Websis now Suffocating Webs.In this Phase Sennarth keeps Chilling Blast and continues to spawn Caustic Spiderlings. This also creates Icy Ground on the final platform. Whilst this is being channelled Sennarth will take 99% less damage and deal increasing damage to the raid. Apex of Ice - When Sennarth reaches the top of the staircase she will channel this spell.
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